Dexterity AB3 Ad hoc 0 Ad hoc Constitution AB2 Ad hoc 0 Ad hoc Strength AB1 Ad hoc 0 Ad hoc Intelligence AB4 Ad hoc 0 Ad hoc Wisdom AB5 Ad hoc 0 Ad hoc VeryHigh Charisma AB6 Ad hoc 0 Ad hoc AC DE5 Ad hoc 0 Ad hoc Fortitude DE1 Ad hoc 0 Ad hoc Reflex DE2 Ad hoc 0 Ad hoc Will DE3 Ad hoc 0 Ad hoc Attack vs AC ADE5 Ad hoc 0 Ad hoc Attack vs Fortitude ADE1 Ad hoc 0 Ad hoc Attack vs Reflex ADE2 Ad hoc 0 Ad hoc Attack vs Will ADE3 Ad hoc 0 Ad hoc Attack vs Any ADE4 Ad hoc 0 Ad hoc false Perception SK17 Ad hoc 0 Ad hoc false Acrobatics SK1 Ad hoc 0 Ad hoc false Arcana SK2 Ad hoc 0 Ad hoc false Athletics SK27 Ad hoc 0 Ad hoc true Bluff SK3 Ad hoc 0 Ad hoc false Diplomacy SK6 Ad hoc 0 Ad hoc false Dungeoneering SK7 Ad hoc 0 Ad hoc false Endurance SK8 Ad hoc 0 Ad hoc false Heal SK9 Ad hoc 0 Ad hoc false History SK11 Ad hoc 0 Ad hoc false Insight SK13 Ad hoc 0 Ad hoc false Intimidate SK14 Ad hoc 0 Ad hoc false Nature SK16 Ad hoc 0 Ad hoc false Religion SK18 Ad hoc 0 Ad hoc true Stealth SK20 Ad hoc 0 Ad hoc false Streetwise SK21 Ad hoc 0 Ad hoc false Thievery SK23 Ad hoc 0 Ad hoc ca434b93-bf99-462f-be6c-c923b1f907e3 Bruxa, Higher Vampire 20 Medium Natural Humanoid false Controller Standard Common Elven Evil low-light vision
doesn't function while in direct sunlight
Regeneration Ad hoc 5 Ad hoc
"It is said that at night bruxae haunt attractive young men and drink their blood. These vampires move quietly in the dark to suddenly emerge near their victims. Bruxae may take the form of beautiful girls, leading some to mistake them for water-nymphs, but their long fangs and unrestrained thirst for blood always betray them." Vampire Undead Dagger Ranged true Standard At-Will Weapon New Attack Ranged 5/10 1d4 Normal Medium Constant MonsterDamageValue Ad hoc 0 Ad hoc damage AC Attack vs AC AttackBonus AttackBonus Ad hoc -1 Ad hoc Deceptive Veil None false Minor at-will Illusion The bruxa can disguise itself to appear as any fey female Medium humanoid, usually a beautiful elf, eladrin or dryad. A successful Insight check (opposed by the bruxa's Bluff check) pierces the disguise. Telepathic Alluring Song Close false standard; sustain minor At-Will Charm Psychic New Attack Close burst 10 Normal Medium Constant MonsterDamageValue Ad hoc -7 Ad hoc the target is pulled 3 squares and immobilized (save ends). When the alp sustains the power, any target that has not yet saved against the effect is pulled 3 squares and immobilized (save ends) Will Attack vs Will AttackBonus AttackBonus Ad hoc 2 Ad hoc Telepathic Brutal Scream Close false Standard Recharge 5 Psychic Thunder New Attack Close burst 5 Normal Low Constant MonsterDamageValue Ad hoc 0 Ad hoc psychic damage Fortitude Attack vs Fortitude AttackBonus AttackBonus Ad hoc 2 Ad hoc New Attack Area burst 1 within 5; centered on a target hit by brutal scream's primary attack; targets enemies only 1d6 Normal Medium Constant MonsterDamageValue Ad hoc 0 Ad hoc thunder damage and the target slides 3 squares Fortitude Attack vs Fortitude AttackBonus AttackBonus Ad hoc 2 Ad hoc Wild Step None false The bruxa ignores difficult terrain when it shifts. Dire Bat Form None true Standard At-Will Polymorph Minor to sustain, gain fly 6 and resist weapon 10 New Attack Bite basic attack Normal Medium Constant MonsterDamageValue Ad hoc 0 Ad hoc AC Attack vs AC AttackBonus AttackBonus Ad hoc 0 Ad hoc Blood Drain Melee false standard; requires combat advantage recharges when adjacent creature becomes bloodied Healing New Attack Limited Use Medium Constant MonsterDamageValue Ad hoc 2 Ad hoc damage, the target is weakened (save ends), and the alp regains 47 hit points Fortitude Attack vs Fortitude AttackBonus AttackBonus Ad hoc 0 Ad hoc Destroyed by Sunlight None false An alp that begins its turn in direct sunlight can take only a single move action on its turn. If it ends the turn in direct sunlight, it burns to ash and is destroyed. Initiative Ad hoc 0 Ad hoc HitPoints Ad hoc 0 Ad hoc ActionPoints Ad hoc 0 Ad hoc Experience Ad hoc 0 Ad hoc Land Speed Ad hoc 0 Ad hoc SavingThrow SavingThrow Ad hoc 0 Ad hoc Radiant Resistance Ad hoc 0 Ad hoc Disease Poison Necrotic Resistance Ad hoc 0 Ad hoc Weapon Resistance Ad hoc 0 Ad hoc
(dire bat form only)